take the Fire Horn from the starting Bard if you don't use him, it's great and you won't find another before the catacombs. Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's It spawned The Bard's Tale series of games and books.. I now complete the fights in the corridor that's fifth from the western edge of the level. Silence (End bard songs) - One way walls or doors are thin S - Skara Brae: 2 - Tunnels: Catacombs 2: 1 - The smoldering ruins smell odd and seem somewhat unfocused. Bard’s Tale … Beware the Blue Dragons, but otherwise, prioritize targets to take out casters and Wights like above. The ancient bones of acolytes jut out of the earth." Delighted that the tale … Level 2 of the catacombs gives you even more fights in a … I think with three bards in your party, each with horns, you could use the following grinding points: * skeletons and zomgies in Catacombs 1 * ghouls and wights in Catacombs 3 to get from level … Those 69 Wights are a great place to gain exp. And though I´ve followed CRPG Addict and his attempt to try on this game and my own failure to appreciate Dragon Wars to its fullest, I still want to give this game a try. I reloaded and this time around the dragon appeared at melee range AND only swiped at my bard (no kill) so it was clean killin' after that. Drop areas 3.1. Kael's Axe is a good frontliner weapon which will poison the enemy if the first shot doesn't do the job; the Blood Axe is a Hunter-only weapon and presumably increases the chances for a critical. Which might be a useful tactic. Be sure to cast REST if you get badly scorched! He said I have to kill an evil person deep down in the catacombs … Notice that there's a whole bunch of fights against random monsters in little rooms clustered together on the west side. As I'm nearing the end of my explorations of the Catacombs, and I've still got plenty of Spell Points to spare, I am now more willing to spend a few Spell Points to blow them away quickly with a Repel Dead spell. Phase 3 – catacombs level 2. All inhabitants (NPCs) are hostile towards the party. LEVEL UP. The Eye is a special item guarded by the undead Witch-King Aildrek in the lowermost level of the Catacombs. First of all, you don't need the WHOLE … That is owing to both Ariel having the Traveller's Tune already in place before the fight started, and my having grinded the second level of the Castle beforehand to get items like Ali's Carpets, Elf Cloaks and Adamant armor pieces. Once you have the ability to Magically locate traps, it’s time to stretch your legs. I do the fights against random monsters surrounding the spinner in a sequence of 17N 5E, 19N 5E, 21N 8E and 19N 7E. currently exploring Sorcerer's Place, 1,253 downloads are currently hosted on-site. Download Games & Files for Amiga, Amstrad, Apple, Atari, Commodore, Macintosh, MS-DOS and Sinclair. 1 Items1 1.1 Locations 1.2 Weapons 2 Armor parts 2.1 Armors 2.2 Shields 2.3 Helmets 2.4 Gloves 3 Instruments 4 Wands 5 Rings 6 Other Items 6.1 References 7 Figurines 8 Misc. If you see any caster types in the back ranks, or in greater numbers than your front line can slaughter en masse, blast 'em in groups with the Fire Horn, STFL, DRBR, WAST, SHSP, or pick 'em off with ARFI or MIJA. I blow them away with a Repel Dead spell. CATACOMBS, LEVEL 1. & Dragons material is © Wizards of the Coast. Bard's Tale III FAQ/Walkthrough version 2.2.0. by Andrew Schultz blurglecruncheon@gmail.com. The "stasis chamber" in southwestern corner of level 2 of the Catacombs is supposed to be inescapable without teleporting. Best used in conjunction with my maps. Catacombs 2, Northwest I make my way towards the northwest corner of the level. the Mad God's name is Tarjan. The lowest level of the Catacombs, and the floor in which the undead king Aildrik resides. Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Level Two monsters are a bit tougher than Level One. This level contains the infamous fight with the Barbarian Hordes of Baron Harkyn, as well as the Statue of the Mad God, your route to Kylearan's Amber Tower if you picked up the Eye off of King Aildrek on Level 3 of The Catacombs. If you find yourself heading East through one-way doors, it's probably a good idea to cast PHDO or APAR and GTFO! Bard's Tale III FAQ/Walkthrough version 2.2.0. by Andrew Schultz blurglecruncheon@gmail.com. You can also just fight wights on level 3 of the catacombs to get experience up--it … Tales of the Unknown: The Bard's Tale Bard's Tale 2: The Destiny Knight Bard's Tale 3: The Thief of Fate Bard's Tale: Remastered Bard's Tale 4: Barrows Deep The Mage's Tale (2017) The Bard's Tale (2004) While Masterkeys *seem* to make traps safer, they still spring traps unlike what I've read in item lists for Bard's Tale … Drained levels can be healed by a Temple. The Catacombs can be found beneath the Temple of the Mad God, Tarjan. of Myth Drannor is © SSI. I win through straight physical combat. Previous: DON'T BOTHER QUESTING YET. 5th-Level Sorcerers I do another grind, which leads to enough experience to advance Talia and Mordred to their 5th levels of Sorcerers, and their acquisition of the 3rd-tier Sorcerers spells. You’ll come back here … Catacombs III. The second kind of effect is a permanent loss of 1,000xp. You can access this part of town from the catacombs under the mad god’s temple. for our hard work on the site, and help us pay the bills the site generates There are notable two fixed fights in the rows of rooms to the south near the stairs; one involving 36 Ghouls for 13,824 EXP, and another against 69 Wights for 11,776 EXP. Unterbrae 3.4. Suffice to say, you really want to minimize the number of times you get struck by undead who can inflict level-Drains. Bard’s Tale III walkthrough part 3: the wilderness If you missed it, go back to part 2. After I win, I get a message about seeking the Mad One's stony self in Harkyn's domain. I enter Roscoe's after that and have my Spell Points recharged. The Eye is a special item guarded by the undead Witch-King Aildrek in the lowermost level of the Catacombs. PHDO and APAR can save a lot of time...if you're able to cast them. Normally, you would have an endless succession of doors in any direction. But I'll still milk all three levels for every bit of xp that they can offer along … The ruins of Skara Brae and its refugee camp are located in a large wilderness area. I can play the game ... Bards should probably stick with either the Bardsword or … Tunnels: Catacombs 2: 1 - The smoldering ruins smell odd and seem somewhat unfocused. They consist of three levels and were apparently built by the worshippers of Tarjan. The Conjurer's APAR spell does not work on all levels. Stairs to the catacombs (N2 E23): There’s nothing to see in this space but a letter from a madman. Bard’s Tale I walkthrough part 3: the catacombs (if you missed it, go back to part 2) Having finished your first “trainer” dungeon and reached the dead end that is the stairway to Mangar’s it’s time to visit the Mad God’s catacombs. The overriding purpose of coming to the Catacombs is to acquire a key item that is needed to make progress. Tales of the Unknown: Volume I, better known by its subtitle The Bard's Tale, is a fantasy role-playing video game designed and programmed by Michael Cranford, produced by Interplay Productions in 1985, and distributed by Electronic Arts. 5 - This dark, gloomy tunnel reeks of death and mouldy rot. Next revisit: Bards Tale 3 - Thieves of Fate ... the place to increase in levels and the priest in the Mad Gods Temple that requries the word Tarjan to descend into the catacombs. This can be a quick way to power level your party before pushing on to Harkyn's Castle (where grinding the Berserker Hordes can yield 168,960 EXP per fight to each of your party members)! They consist of three levels and were apparently built by the worshippers of Tarjan. In later games (bards tale 2 and 3) you will be switching over to Hunters instead of Monks maybe, because you have much higher hitpoint foes that won't die as easy, and the Hunters death strike works better in most cases, but those are other games. There is also a Stasis Chamber in the Southeast corner. It doesn't work like that in the remake: the doors in the stasis chamber are simply one-way doors which allow you to easily walk out of that trap. https://bardstale.fandom.com/wiki/The_Catacombs?oldid=5406, Underneath the Temple of the Mad God on the eastern side of Gran Plaz. 95 adventurers are Catacombs 1: 1 - ...this word will allow access to the unholy domain of Brilhasti ap Tarj: 2 - The floor sure feels sticky here. Item drop guide 3.0. Now I use Apport Arcane with the following coordinates, -8 -11 1, to teleport to the stairs leading back out to the city. Keep a monster in your special slot at all times to soak up some of the heat; your best bet is a Wind Dragon, but until you develop an 11th level Sorcerer, put whatever you can scrounge in to dish out a little more punishment and soak up some of the heat for your party. Note: as of the release of Bard's Tale 2 Thief of Fate remastered version the devs have removed the respawning of these groups of monsters. Pool of Radiance: Ruins If you'd like to show your appreciation None of the Skara Brae monsters are present; the lowest level are Swordsmen and Jade Monks. The Heroes of Skara Brae continue to battle monsters in the northwest part of the third level of the Catacombs. Level 3 is open for teleporting, like Level 1: you may APAR in, out, and within the level. Only when the statue is "made whole" again will it come to life. The history of the Eye is unknown. On the 3rd level, you can only APAR out; you cannot APAR into the level or within the level, you'll simply waste your spell points. every month, please consider, » King's Bounty II - Releasing August 24th, » Baldur's Gate 3 - Pre-Patch Annoucement, » General News - Pathfinder in PandP and Video Games, » Disciples: Liberation - Announced for Q4 2021, » Turn Based Lovers - Keep an Eye on It: 5 Turn-Based RPGs, » Solasta - Side Quests, Monsters and... Digging, » Xenonauts 2 - Early Access Delay and Steam Festival Demo, » Disco Elysium - Extra Quests in Final Cut, » WM: ForgeIt and FindIt are now available in Polish. As on Level Two, beware groups of Blue Dragons: their breath weapons can devastate your party. Hello and welcome to Lord Fenton Gaming plays The Bard's Tale Trilogy, The Bard's Tale 3 Remastered. Now I go to the Review Board. … Harkyn's Castle I. Harkyn's Castle II. Best used in conjunction with my maps. The Catacombs can be found beneath the Temple of the Mad God, Tarjan. Fun to visit once, if you have a caster with 7th level Conjurer spells to cast APAR to get you out! Daxxarri November 29, 2017. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter The history of the Eye is unknown. It is the second sequel to The Bard's Tale.It was designed by Rebecca Heineman, Bruce Schlickbernd, and Michael A. Stackpole.The game was released for the Amiga, Apple II (64k), Commodore 64, and MS-DOS. The Bard's Tale Compendium website was designed by Poverello Media for fun and educational purposes in 2000. Level Two also offers some serious loot for once. It seems like there are certain areas where you just can't warp into, and there is some map in memory that defines them. 2 - "A message on the wall, scrawled in blood, says, 'The ancient witch king yet lives...'" 3 - "You have entered the burial preparation chamber. A Spectre at his point is pretty much always going to strike first. Icewind Dale 2 and Planescape: Torment are © Interplay. Next: DARK COPSE ; Old school guide/map writer. Bard's Tale 1 Remastered Online Walkthrough by David Milward. At 16N 13E is a fight against 16N 13E is a fight against 66 Zombies. ... Introduction ----- I played Bard's Tale 3 back … There's another fight against random monsters at 20N 16E. Lord Stygar, Zarathos, Gallard, Ariel and Cassandra advance to their 37th levels of experience. Age: Origins are © BioWare. It brings me back to the stairs going back up to the second level, and I go up them to the second level. 2 Fine wines 10 years old or older for regular customers only. Catacombs I. Catacombs II. Bard's Tale Online - a fan-made site for information, resources and downloads of the 80's and classic cult hit RPG trilogy, The Bard's Tale ... 3 - Catacombs 3: So, I can now do Harkyn's, and that's great :) As for party, I'm playing with a male bard … At early levels, you'll be particularly vulnerable to the wither strike of Wights and Ghouls, as well as the Magician and Wizard spell that does the same thing. It is obviously a missing part of the statue of the Mad … If you’re a new or low-level party, say “tarjan” to be taken to the catacombs. That's an upgrade over Bard's Tale … Catacombs 3.3. Don't wander into the Soul Sucker in the Southeast corner! Also the author of text … But I'll still milk all three levels for every bit of … Item drop guide 3.0. The Bard's Tale III: Thief of Fate is a computer fantasy role-playing video game created by Interplay Productions in 1988. One, the character is operating at effectively one level below what he or she was previously. Bard's Tale 1: Tales of the Unknown - map of Catacombs Level 1 drawn by dj using DJ's Dungeon Mapper (map-making tool to easily create grid based maps for your … 3 - Foul reeking air is coming from under the door. Now I complete the fights against random monsters at 15N 11E, 17N 11E and 18N 13E. I do the fights against random monsters surrounding the spinner in a sequence of 17N 5E, 19N 5E, 21N 8E and 19N 7E. Most of the time you will spend … Now I complete the fights in the next two corridors to the west. Farm Chaos level 3 and fight monsters that summon help. I complete the fights against random monsters along those tunnels in a sequence of 0N 8E, 0N 10E, 2N 10E, 4N 10E, 4N 8E, 10N 17E, 10N 20E, 7N 7E and 11N 12E. I make my way to 18N 14E, where I fight 53 Zombies. The weakest enemies on the first level are the tougher ones you see on the streets of Skara Brae. I go another square east and then cast Trap Zap to the north again to get rid of another trap. Catacombs 3.3. ... Sorcerers were quite useful if you were exploring Sewers 3 or Catacombs … It does more damage than is usual for a sword, and with a +4 bonus to hit. Then bumped the Magician to Wizard, farmed the wights for a few Wizard levels, then the Spectre as a team for more levels until it was time (2h 15m) to try a … The other is Mind Jab, which can become a powerful single-target damage spell, since its base 3-12 damage gets multipled by each level of the caster and has a range of 40'. For all discussion on all the previous The Bard's Tale games: the classic 1980's games (The Bard's Tale II: Destiny Knight, & III: Thief of Fate) & the humorous The Bard's Tale ARPG (2004) … Buy Baldur's Gate: Siege of Dragonspear now! Sorcerer's Place. Note that there's a spinner at 18N 6E. source: … At 7N 17E is another fight against 99 Skeletons, and again I blow them away with a Repel Dead spell. You can access this part of town from the catacombs under the mad god’s temple. Gelidia 3.6 ... Introduction ----- I played Bard's Tale 3 back when I was in elementary school and I thought it was the coolest thing ever. Having higher level spellcasters is a big help, too, so the enemies can't resist.] You may need the dead bard trick and/or to shuffle party order to run a solo mage without risk of dying. Better yet, Level One seems to drop plentiful Fire Horns: keep a couple in reserve; your Bard will be using them frequently! First of all, you don't need the WHOLE guide to get through the game. 2 - There is a strange silence ahead. I complete all of them in order to rack up on the xp. Since it's the first ring available (other than the useless but amusing Dork Ring, which also drops here), get a Shield Ring for each of your characters. I make my way to the teleporter at 21N 15E, which takes me to 13N 17E. The Ice Keep is the only dungeon here, but it has several side areas. Bard’s Tale I walkthrough part 2: your first dungeon (If you missed it, go back to part 1) After walking into the Scarlet Bard tavern and asking for wine, you will find yourself transported to the … The Bard's Tale … Catacombs Level 3. If the drained levels exceed the character's original level, that means the character's death. He can drain your levels. It's the Bardsword, which only the Bard can equip. There are three unique creatures in the Catacombs. The Bard's Tale is a multi-character role-playing game in the tradition of the Wizardry series. Arboria 3.5 . I would try and have 2 or 3 harmonic gems per caster to start, for extra insurance. Walkthrough You start the game in the Adventurer's Guild of the town of Skara Brae, located on Main Street.Unlike newer RPGs it is not enough to just follow the storyline. Catacombs Level 3, Northwest Side Note that there's a spinner at 18N 6E. Kobolds & Catacombs - Tale of the Fox Part 3. At 13N 4E is a fight against 69 Wights, which I win easily after a Repel Dead spell. 3 … Although he doesn't give you an extra AC on level 3, you still don't want him to run out. I make my way towards the northwest corner of the level. It seems very much as if they do not belong here at all. CATACOMBS, LEVEL 1. Waiting on the other side of the door to the north will be Witch King Aildrek, now a Spectre. Stairs to the catacombs (N2 E23): There’s nothing to see in this space but a letter from a madman. 3 dtgreene: On the third floor of the catacoms, there is a fight with 69 Wights. The Bard's Tale Compendium website was designed by Poverello Media for fun and educational purposes in 2000. Note MIBL sort of totally kills everything in the dungeon now. stk - Stuck... 3 - Your magic wavers near here. Therefore, if you want to APAR to the 3rd level, you should APAR to the 2nd level where the stairs take you down (1 level down, 8 squares north and 11 squares east from the entry stairs). It leaves behind an Eye, which I'll need to make progress. Now I do the numerous fights against random monsters in the three corridors facing the southeast corner of the level. Bard's Tale Online - a fan-made site for information, resources and downloads of the 80's and classic cult hit RPG trilogy, The Bard's Tale ... Catacombs 2 [MAP] - Bard's Tale 3: Thief of Fate. Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Tales of the Unknown: Volume I, better known by its subtitle The Bard's Tale, is a fantasy role-playing video game designed and programmed by Michael Cranford, produced by Interplay Productions in 1985, and distributed by Electronic Arts. In general, prioritize Wights or Ghouls if they're in the A or B groups, and don't be shy about lighting off a Fire Horn blast on a big horde of them. You should consider giving your casters a Shield Staff, and give your Monk and casters some Bracers [6]. I am your host Lord Fenton. Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons It is night time, so I enter the Adventurer's Guild and leave to reset the time to morning. Please read our Privacy Policy Catacombs II. 3 Rare wine 50 … Catacombs 2: S - "Smoke in your eyes" 1 - "Around you stretches miles of winding, twisting tunnels. Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Level Three encounters are a step up from the Level Two fights due to numbers and less frequent appearances of the weaker types enemies from Level Two: however, there aren't many new tougher types (just the two fixed encounters with Wraiths, and King Aildrek, who is a Spectre. And again, now I'm willing to kill them off outright with a Repel Dead spell. At 1N 0E is a fight against 7 Wraiths, which I finish by hacking them down one by one. I am your host Lord Fenton. The "stasis chamber" in southwestern corner of level 2 of the Catacombs is supposed to be inescapable without teleporting. Drained levels can become cumulative too. After that, I complete other fights against random monsters in a sequence of 15N 8E, 10N 7E and 12N 8E. Take your favorite fandoms with you and never miss a beat. 4 - There seems to be an odd magnetic disturbance near. I next sell my excess loot at Garth's. It is obviously a missing part of the statue of the Mad God and is likely made of stone. Then raised Magician to 13 on the wights in Catacombs 3. In this instance, the party warriors' AC is actually good enough to have a real chance of avoiding the Spectre's attacks. Castle 3, Central Tunnels Notice that there's a network of long tunnels in the central portion of the level and extending to its southern edge. It was written by Michael … Drops on Level One are sufficient to equip each of your party with a Mithril weapon, shield, helm, and armor. The air is musty with old wine. I next go to 21N 0E for a fight against 8 Wraiths. INTRODUCTION | COMBAT | CHARACTERS; ... Catacombs 2, Northwest. Items The following abbreviations are used for locations: SB - Skara Brae S# - Sewer level # Ca# - Catacombs … The web's largest selection of Bard's Tale stuff! Only use 3 monks. Once that is finished, I make my way to 18N 2E. You really want to attack the three boss fights ASAP. All original content is © and Legal Disclaimer. Tenebrosia, Tarmitia 3.8. Something very alien is present. The Bard plucked at his lute, playing notes that conjured an eerie foreboding from its strings. If your AC is low enough, they can't hit, and one use of the Fire Horn or the Repel Dead spell (easy to forget that … Gelidia 3.6. Mainly for the Apple version. Unter Brae I. Unter Brae II. It seems very much as if they do not belong here at all. Taking the sword to identifcation at Roscoe's Emporium reveals its real virtue, that it allows the Bard … Skara Brae 3.2. At 3N 9E is a fight against 36 Ghouls, which I win in short order with a Repel Dead spell. At 18N 2E is a spinner, which can change the direction the party is facing when they step on it. I then go N W N and E. Also, make sure your bard has all his drinks. In other words, you can make over 25,000 EXP quickly, over and over again, by fighting these two fights and going back up the stairs, then coming down again to repeat the fights. Has Sorcerer's Place been useful? Something very alien is present. Now I go E E E N W W W N N N N E S S S E and N. I cast Trap Zap to the north to get rid of a couple of traps in the adjoining room. Prioritize Magicians, then Wizards, then Sorcerers, then Conjurers. At 8N 5E is a fight against 99 Skeletons. Should it connect, there's two kinds of effects. The overriding purpose of coming to the Catacombs is to acquire a key item that is needed to make progress. Next revisit: Bards Tale 3 - Thieves of Fate While I was struggling to get Crystal Dragon to work on WinUAE it was so much easier to start up Bard´s Tale 3 instead. Talia and Mordred both advance three levels to reach their 29th levels as Wizards. You see, my first task was given me from the priest who oversees my advancement. On Level 1, there are two fixed encounters with Wights (x9 and x11) and one with Ghouls (x5). Beware the Specter. You can develop your Hunters later. It spawned The Bard's Tale series of games and books.. Bard’s Tale III walkthrough part 2: the catacombs and Unterbrae Once you’ve had a chance to take in the sights of Skara Brae (part 1 here), it’s time to head over to the Mad God’s temple and speak the word to the priest. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates. Unterbrae 3.4. Bard’s Tale I walkthrough part 2: your first dungeon (If you missed it, go back to part 1) After walking into the Scarlet Bard tavern and asking for wine, you will find yourself transported to the first dungeon of the game; the wine cellar. I complete the fights in the corridors near the southwest corner of the level. It is strongly advised to have two Archmages and a very resilient front line before heading to Kylearan's Tower, so take advantage of the fight with the Berserkers to level up your characters before g… Got the Silver Square, then finished Kylearan’s tower for the Onyx Key and Silver Triangle. THE BARD'S TALE Part 3 There are five dungeons in the game that must be explored in the following order: Wine Cellar and Sewers, The Catacombs, Harkyn's Castle, Kylearan's Tower, and … Normally, you would have an endless succession of doors in any … Skara Brae 3.2. I begin by changing my pre-buff song from Lucklaran to Traveller's Tune, as the fights here will tend to place relatively more emphasis on physical combat, the last fight in particular. Most of the enemies the party encounters are undead creatures. get to the catacombs as soon as you can, even if at … Walkthrough for The Bard's Tale From the official Interplay Productions web site Part 1. The Spectre misses an attack against Lord Stygar, and I am able to kill it immediately thereafter. Lucencia, Kinestia 3.7. I go to Roscoe's, but first I put up Traveller's Tune, Ybarra's Mystical Coat of Armor, Cat Eyes, Major Levitation and Kiel's Magic Compass. First, I do the fights against random monsters at 16N 1E, 18N 0E and then 21N 4E. I go one square north and one square west to take the teleporter. 2 - There is a strange silence ahead. Icewind Dale, Heart of Winter, Trials of the Luremaster, Wine Cellar Level 1Sewers Level 1 (Wine Cellar Level 2)Sewers Level 2 (Wine Cellar Level 3)Sewers Level 3 (Wine Cellar Level 4) Drop areas 3.1. Bard’s Tale III is the largest and longest game of the series, but don’t worry; my … 1 The wine cellar is entered here when wine is ordered from the host of the "Scarlet Bard Inn". On the second level, the private chambers of Tarjan's high priest Bashar Kavilor can be found. The Bard's Tale 3: The Thief of Fate ... Catacombs level 2 is the other big one. Now I return to the Castle, for I intend to explore its third level. Mainly for the Apple version. For all discussion on all the previous The Bard's Tale games: the classic 1980's games (The Bard's Tale II: Destiny Knight, & III: Thief of Fate) & the humorous The Bard's Tale ARPG (2004) spin off. On the 1st and 2nd levels, you can APAR in, out, and to other locations on the same level. Arboria 3.5. Hello and welcome to Lord Fenton Gaming plays The Bard's Tale Trilogy, The Bard's Tale 3 Remastered. The Bard's Tale Wiki is a FANDOM Games Community. The catacombs have several places that help you build levels quickly, and I actually opt to finish Harkyn's before the Catacombs, since once you're at a certain level, Harkyn's is even more lucrative--and you can teleport around to the critical areas, while Catacombs level 3 is … On the one hand, they are used as a graveyard, but on the other hand, the priests of Tarjan live there. On the one hand, they are used as a graveyard, but on the other hand, the priests of Tarjan live there.