The languages that a monster can speak are listed in alphabetical order. The notation “X/Day” means a special ability can be used X number of times and that a monster must finish a long rest to regain expended uses. Some are programmed by their creators to follow a simple set of instructions, while others are imbued with sentience and capable of independent thought. This tag carries no special rules of its own, but other parts of the game might refer to it. This takes the corpse of a dead humanoid or beast and turns it into a spore servant, a slow-moving thrall of the myconids. Feel free to depart from it and change a monster’s alignment to suit the needs of your campaign. Armor Class 15 (chain shirt) Hit Points 13 (3d8) Speed 20 ft. STR 10 (+0) DEX 14 (+2) CON 10 (+0) INT 2 (-4) WIS 6 (-2) CHA 1 (-5) Condition Immunities blinded, charmed, frightened, paralyzed. Many monsters inhabit dungeons, while others live in deserts, forests, labyrinths, and other environments. A monster with blindsight can perceive its surroundings without relying on sight, within a specific radius. A monster might have one or more tags appended to its type, in parentheses. Many of them are the servants of deities, employed as messengers or agents in the mortal realm and throughout the planes. It’s your one-stop shop for creatures both malevolent and benign. For more information on speed, see the Player’s Handbook. Others have biological forms infused with elemental energy. An appropriately equipped and well-rested party of four adventurers should be able to defeat a monster that has a challenge rating equal to its level without suffering any deaths. That book also contains wandering monster tables and other goodies to help you use the monsters in this book in interesting ways, as well as advice for modifying monsters and creating your own. A monster that has a flying speed can use all or part of its movement to fly. The monster can’t discern color in darkness, only shades of gray. Whether your adventure takes place in a swamp, a dungeon, or the outer planes of existence, there are creatures in this book to populate that environment. Fiends include demons, devils, hell hounds, rakshasas, and yugoloths. Pincer. Not all legendary creatures have lairs. The Dungeon Master’s Guide explains how to create encounters using XP budgets, as well as how to adjust an encounter’s difficulty. The target of a melee or ranged attack is usually either one creature or one target, the difference being that a “target” can be a creature or an object. Source available on Github. For instance, a spear that is especially effective at fighting demons would work any monster that has the demon tag. The servant has blindsight with a radius of 30 feet and is blind beyond that radius. At the start of each of the monster’s turns, roll a d6. A comprehensive list of all official monsters for Fifth Edition. You can equip monsters with additional gear and trinkets however you like, using the equipment chapter of the Player’s Handbook for inspiration, and you decide how much of a monster’s equipment is recoverable after the creature is slain and whether any of that equipment is still usable. X/Day. They have four tentacles around a lamprey-like mouth, and require the brains of sentient creatures as part of their diet. If the roll is one of the numbers in the recharge notation, the monster regains the use of the special ability. World Map - Generates a world map with towns, dungeons, and countries. Use it to populate your D&D adventures with pesky goblins, stinky troglodytes, savage orcs, mighty dragons, and a veritable horde of creepy crawlies. For example, a drow mage with the 3rd-level lightning bolt spell can cast it as a 5th-level spell by using one of its 5th-level spell slots. You can change the spells that a monster knows or has prepared, replacing any spell on a monster’s spell list with a different spell of the same level and from the same class list. In some worlds, they are closely tied to the Feywild, also called the Plane of Faerie. Keep in mind that modifying a monster, including when you apply a template to it, might change its challenge rating. The spore servant makes two hook attacks. Saddle up for our Happy Fun Hour! Most dungeons are sprawling underground complexes. If a legendary creature has lair actions, it can use them to harness the ambient magic in its lair. D&D 5th Edition Random Encounter Generator Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10 Level 11 Level 12 Level 13 Level 14 Level 15 Level 16 Level 17 Level 18 Level 19 Level 20 The alignment specified in a monster’s stat is the default. Pending: Ixitxachitl Vampiric Ixitxachitl Ixitxachitl Cleric Duergar Darkhaft Duergar Kavalrachni Duergar Keeper of the Flame Duergar Soulblade Duergar Stone Guard Duergar Xarrorn Drow Spore Servant Chuul Spore Servant Duergar Spore Servant Hook Horror Spore Servant Creatures that have no form of ground-based locomotion have a walking speed of 0 feet. Cultist. Drow Spore Servant B Drow, servant, plant. A creature within the area of an antimagic field or in any other location where magic doesn’t function can’t send or receive telepathic messages. It can’t do so while incapacitated or otherwise unable to take actions. Even just disabling your adblocker will help (it's only text and plain image ads I promise). If a creature has no special reaction, this section is absent. Some monsters have the ability to hover, which makes them hard to knock out of the air (as explained in the rules on flying in the Player’s Handbook). If you’re an experienced Dungeon Master (DM), a few of the monster write-ups might surprise you, for we’ve gone into the Monster Manuals of yore and discovered some long-lost factoids. The session ended with introducing a random encounter with myconids with the party carrying my corpse . Particular creatures are even resistant or immune to damage from nonmagical attacks (a magical attack is an attack delivered by a spell, a magic item, or another magical source). The list might also include spells from a feature in that class, such as the Divine Domain feature of the cleric or the Druid Circle feature of the druid. It’s your world, after all. Some creatures have one or more of the following additional movement modes. + some bonus ones because we feel like it :D. This pack contains 18 CR 1/8 Creatures each with multiple color variants: Bandit. Such a monster stops hovering when it dies. For more information on ability scores and how they’re used in play, see the Player’s Handbook. Fey include dryads, pixies, and satyrs. A monster with truesight can, out to a specific range, see in normal and magical darkness, see invisible creatures and objects, automatically detect visual iilusions and succeed on saving throws against them, and perceive the original form of a shapechanger or a creature that is transformed by magic. Some are also found in the Outer Planes, particularly the planes of Arborea and the Beastlands. A monster with tremorsense can detect and pinpoint the origin of vibrations within a specific radius, provided that the monster and the source of the vibrations are in contact with the same ground or substance. Such faraway places beckon high-level adventurers to their doorsteps, defying the brave and the foolhardy to overthrow their evil masters and unlock their hidden mysteries. If a monster has natural armor, wears armor, or carries a shield, this is noted in parentheses after its AC value. If you find these tools helpful, please consider supporting this site. Any damage dealt or other effects that occur as a result of an attack hitting a target are described after the “Hit” notation. If you love the content here at SporeServant.com, consider purchasing your D&D 5th Edition books using our Amazon Associate Partner links below! The tags have no rules of their own, but something in the game, such as a magic item, might refer to them. Besides these, creatures such as ogres and trolls are giants. A monster’s alignment provides a clue to its and how it behaves in a roleplaying or combat situation. An innate spell can have special rules or restrictions. For example, an orc has the (orc) type. A monster’s size determines the die used to calculate its hit points, as shown in the Hit Dice by Size table. They dwell in twilight groves and misty forests. A monster’s speed tells you how far it can move on its turn. Undead are once-living creatures brought to a horrifying state of undeath through the practice of necromantic magic or some unholy curse. The servant is unaligned. The Nine Hells. This book contains ready-to-play, easy-to-run monsters of all levels, and for nearly every climate and terrain imaginable. Unless something tells you otherwise, a monster summoned by a spell or other magical ability is worth the XP noted in its stat block. A monster with the Spellcasting class feature has a spellcaster level and spell slots, which it uses to cast its spells of 1st level and higher (as explained in the Player’s Handbook). plant drow spore servant cr1⁄8 token. The post All monsters in Dungeons & Dragons 5th Edition appeared first on Gamepur. Almost as numerous but far more savage and brutal, and almost uniformly evil, are the races of goblinoids (gobilins, hobgoblins, and bugbears), orcs, gnolls, lizardfolk, and kobolds. The servant's ability scores change as follows: Int 2 (-4), Wis 6 (-2), Cha 1 (-5). Aberrations are utterly alien beings. For advice on how to customize creatures and calculate their challenge ratings, see the Dungeon Master’s Guide. The races of genies, including djinn and efreet, form the most important civilizations on the elemental planes. Howling Hatred Initiate. We continue on our quest to make tokens for every official 5th Edition Creature! The contact is broken as soon as the two creatures are no longer within range of each other or if the telepathic monster contacts a different creature within range. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and halflings. Feel free to tweak an existing creature to make it into something more useful for you, perhaps by borrowing a trait or two from a different monster or by using a variant or template, as the ones in this book. Recharge after a Short or Long Rest. Only one legendary action option can be used at a time and only at the end of another creature’s turn. What is the difference between a CR1 and a CR2 monster? A monster is defined as any creature that can be interacted with and potentially fought and killed. The six varieties of true giant are hill giants, stone giants, frost giants, fire giants, cloud giants, and storm giants. They are humanlike in shape, though some have multiple heads (ettins) or deformities (fomorians). We’ve also added a few new twists. It is a place filled with lightless caverns connected by tunnels that wind ever downward. You might read a monster’s entry and be spurred to create an adventure revolving around it, or you might have an awesome idea for a dungeon and need just the right monsters to populate it. These creatures are unaligned, which means they don’t have an alignment. Dragons are large reptilian creatures of ancient origin and tremendous power. Dungeons And Dragons - 5th Edition: Monster List, All monsters in the Monster Manual and other books, in an easily searchable table! For example, a monster with 2d8 hit points has 9 hit points on average (2 x 4.5). For example, “Recharge 5-6” means a monster can use the special ability once. These monsters have a challenge rating of 21 or higher and are specifically designed to test player skill. A monster’s type speaks to its fundamental nature. Undead include walking corpses, such as vampires and zombies, as well as bodiless spirits, such as ghosts and specters. For instance, a monster might have a larger-than-expected bonus (usually double its proficiency bonus) to account for its heightened expertise. A monster that has a swimming speed doesn’t need to spend extra movement to swim. An Underdark Adventure for Levels 1-15. You can change the spells that a monster knows or has prepared, replacing any spell on a monster’s spell list with a different spell of the same level and from the same class list. A monster that casts spells using only the power of its mind has the psionics tag added to its Spellcasting or Innate Spellcasting special trait. A telepathic monster can initiate or terminate a telepathic conversation without using an action, but while the monster is incapacitated, it can’t initiate telepathic contact, and any current contact is terminated. Their bodies were wiry and athletic, while their faces were chiseled and attractive. Many burrowing creatures, such as ankhegs and umber hulks, have this special sense. If you do so, you might cause the monster to be a greater or lesser threat than suggested by its challenge rating. A monster can’t burrow through solid rock unless it has a special trait that allows it to do so. Most of the monsters that haunt the D&D world, however, are threats that are meant to be stopped: rampaging demons, conniving devils, soul-sucking undead, summoned elementals—the list goes on. + some bonus ones because we feel like it :D. ... Drow Spore Servant A . If surprised, it can’t use one until after its first turn in the combat. They don’t make moral or ethical choices, but rather act on instinct. A battered suit of armor made for a monster is rarely usable by someone else, for instance. Here are a few other examples: There is no greater dungeon than the Underdark, the underworld beneath the surface world. Actions Multiattack: The chuul makes two pincer attacks.If the chuul is Grappling a creature, the chuul can also use its tentacles once. Many creatures that live underground have this special sense. A ruined wizard’s tower atop a lonely hill riddled with goblin-infested tunnels, A pharaoh’s pyramid filled with haunted crypts and secret treasure vaults, A lost city in the jungle, overgrown with vines and overrun with demons and demon-worshiping cultists, A filthy, labyrinthine sewer system controlled by a gang of wererats, A mind flayer prison or asylum, filled with mindless thralls and raving lunatics, A lost dwarven necropolis containing row after row of dusty tombs waiting to be plundered, A fortified outpost bristling with armaments, guarding the way to a magnificent drow city, A subterranean rift filled with giant fungi and ruled by a megalomaniacal beholder or mad fomorian king, A chain of rocky islands on a vast, sunless sea that’s home to aboleths and insane kuo-toa, A roc’s nest made of shattered ship hulls, built atop a lonely mountain or rocky hill, A vast arctic tundra that serves as a hunting ground for berserkers and yeti, A primeval forest protected by treants or corrupted by demon-worshiping gnolls, A fog-shrouded swamp haunted by lizardfolk that worship a vile black dragon, A jungle island inhabited by dinosaurs and human tribal warriors, A clock tower that serves as a base for a guild of kenku rogues and assassins, A slavers’ den hidden in an orphanage run by a rakshasa disguised as the headmaster, A wizard’s academy rife with corruption and practitioners of the necromantic arts, A noble’s manor where rich, devil-worshiping cultists gather to perform sacrifices, A temple, vault, or museum watched day and night by animated constructs, A graveyard of sunken ships haunted by sharks, aquatic ghouls, and angry ghosts, A storm giant’s coral castle, beautiful yet foreboding, A lost city on the sea floor, encased in a magic bubble of air and ruled by a medusa queen, A kraken’s cave or bronze dragon’s cavernous lair, filled with ancient treasures, A sunken temple of Sekolah, evil god of the sahuagin, A pit fiend’s stronghold on Avernus, the first layer of the Nine Hells, A haunted castle in the Shadowfell that serves as a shadow dragon’s lair, A djinni’s palace on the Elemental Plane of Air, filled with marvelous stolen treasures, A lich’s secret demiplane, where the undead archmage hides its phylactery and spellbook. Many creatures of low intelligence have no comprehension of law or chaos, good or evil. A creature that was never flesh and blood to begin with (such as a construct, elemental, ooze, plant, or undead) can’t be turned into a spore servant. Fey are magical creatures closely tied to the forces of nature. If you love the content here at SporeServant.com, consider purchasing your D&D 5th Edition books using our Amazon Associate Partner links below! Plants in this context are vegetable creatures, not ordinary flora. The contacted creature doesn’t need to share a language with the monster to communicate in this way with it, but it must be able to understand at least one language. This book casts light on several creatures that haunt the oceans of the world, from the devilish sahuagin to the peaceful aquatic elves who loathe them. Regardless of which environment a monster traditionally calls home, you can place it anywhere you want. Manes. The parenthetical tags provide additional categorization for certain creatures. A legendary creature can take a certain number of special actions—called legendary actions—outside its turn. Within this aquatic domain are many surprising adventure locations: The Abyss. Monstrosities are monsters in the strictest sense—frightening creatures that are not ordinary, not truly natural, and almost never benign. Beasts include all varieties of ordinary animals, dinosaurs, and giant versions of animals. This bestiary is for storytellers and world-builders. Sometimes a monster can understand a language but can’t speak it, and this is noted in its entry. Drow Spore Servant B . Some wilderness locations are just as memorable as any dungeon: Some of the best adventures unfold in the cradles of civilization. Originally believed to have been bred by drow magicians as a slave race, the quaggoth escaped and filled their own niche in the Underdark. A monster can cast a spell from its list at a higher level if it has the spell slot to do so. If you swap them out, you decide whether the creature is proficient with its new equipment. Medium plant, unaligned. Most of them are ambulatory, and some are carnivorous. These can be spell attacks or weapon attacks, where the “weapon” might be a manufactured item or a natural weapon, such as a claw or tail spike. Tremorsense can’t be used to detect flying or incorporeal creatures. Drow Spore Servant C Drow, spore, token. Spore Servant publishes Dungeons and Dragons (D&D) related content such as encounters, adventures, quests. Spore Servant Character. Yggmorgus - Great Palace 1 x Zuggtmoy (CR 23) 12 x bridesmaids of Zuggtmoy (CR 1/8 each) A legendary creature can do things that ordinary creatures can’t. + some bonus ones because we feel like it :D. ... Drow Spore Servant A Drow, spore, token. When it comes to interesting adventure locations, not even the sky is the limit when you pass beyond the boundaries of the world: See the Dungeon Master’s Guide for more information on the planes of existence. Speed. Typical physical characteristics. A creature that can make multiple attacks on its turn has the Multiattack ability. A monster with the innate ability to cast spells has the Innate Spellcasting special trait. Hit: 11 (2d6 + 4) bludgeoning damage. Illithids have a humanoid body with an octopus-like head. If surprised, it can’t use them until after its first turn in the combat. Hook. Thanks for reading and helping out with the costs of hosting! The quintessential aberrations are aboleths, beholders, mind flayers, and slaadi. True dragons, including the good metallic dragons and the evil chromatic dragons, are highly intelligent and have innate magic. A monster with darkvision can see in the dark within a specific radius. We continue on our quest to make tokens for every official 5th Edition Creature! The wilderness can be just as dangerous as any dungeon, particularly when there’s nowhere to hide! In the D&D game, the word “dungeon” takes on a broader meaning to include any enclosed, monster-infested location. Assume that a creature is proficient with its armor, weapons, and tools. For example, if a monster has a Constitution of 12 (+1 modifier) and 2cl8 Hit Dice, it has 2d8 + 2 hit points (average 11). Common beasts mingle with the weird, the terrifying, and the ridiculous. This notation means that a monster can use a special ability once and then must finish a short or long rest to use it again. Kobold. In many ways, the drow resembled eladrin and elves. The number of experience points (XP) a monster is worth is based on its challenge rating. A monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. The notation “Recharge X-Y” means a monster can use a special ability once and that the ability then has a random chance of recharging during each subsequent round of combat. The inside of a myconid has a soft texture similar to that of a mushroom however their bones are near the surface, and are hard and have a seemingly metallic feel. The sporepion adult resembles a giant scorpion covered in fungi. A telepathic monster doesn’t need to see a contacted creature and can end the telepathic contact at any time. For example, a creature that isn’t easily charmed or frightened might gain a bonus on its Wisdom saving throws. If you have ever thought about running a Dungeons & Dragons game for your friends, either a single night’s adventure or a long-running campaign, this tome contains page after page of inspiration. A searchable D&D 5e creature list. For example, an arrow of dragon slaying deals extra damage not only to dragons but also other creatures of the dragon type, such as dragon turtles and wyverns. The GUIDE index is here !. Boggle. The origin of the quaggoths was unknown. Dungeons & Dragons 5th edition (2014–present) The mind flayer appears in the Monster Manual for this edition (2014). Some creatures can have any alignment. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. A variety of humanoids appear throughout this book, but the races detailed in the Player’s Handbook—with the exception of drow—are dealt with in appendix B. For example, a drow mage with the 3rd-level lightning bolt spell can cast it as a 5th-level spell by using one of its 5th-level spell slots. The target is grappled (Escape DC 14) if it is a Large or smaller creature and the spore servant doesn't have two other creatures grappled. Spore Servant publishes Dungeons and Dragons (D&D) related content such as encounters, adventures, quests. Stay tuned for published D&D adventures soon :). A creature that customarily wears clothes, such as a humanoid, is assumed to be dressed appropriately. Creatures without eyes, such as grimlocks and gray oozes, typically have this special sense, as do creatures with echolocation or heightened senses, such as bats and true dragons. For example, a party of four 3rd-level characters should find a monster with a challenge rating of 3 to be a worthy challenge, but not a deadly one. You can assume that a monster has 2d4 pieces of ammunition for a thrown weapon attack, and 2d10 pieces of ammunition for a projectile weapon such as a bow or crossbow. Drow Spore Servant. Giants tower over humans and their kind. A monster’s challenge rating tells you how great a threat the monster is. A stat block rarely refers to equipment, other than armor or weapons used by a monster. A monster that has a burrowing speed can use that speed to move through sand, earth, mud, or ice. The spellcaster level is also used for any cantrips included in the feature. Otherwise, a monster’s AC is based on its Dexterity modifier and natural armor, if any. 5e Spells List (2021-02-10) 5e Magic Items List (2021-02-10) 5e Monsters List (2021-02-10) 5e Classes List (2021-02-10) D&D. You have the option of taking average damage or rolling the damage; for this reason, both the average damage and the die expression are presented. The Monster Manual, like the Dungeon Master’s Guide, is a book for DMs. Furthermore, the monster can see into the Ethereal Plane within the same range. Enemy Modifications: Common Drow Elf Warrior I modified the drow warriors to make them a bit more traditional. For more information on different kinds of attacks, see the Player’s Handbook. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check against the escape DC in the monster’s stat block. Golems are the iconic constructs. The monster has a list of spells known or prepared from a particular class. A creature without telepathy can receive and respond to telepathic messages but can’t initiate or terminate a telepathic conversation. Multiattack. He is thinking of reviving my character as a sentient spore Servant. exploring the Underdark and find such places as the following: Not all monsters lurk underground. If a monster’s innate spells don’t require attack rolls, no attack bonus is given for them. This is not the most formidable form of sporepion, as they shall eventually become pack leaders. Some of them have magical powers, but most are unintelligent and lack any society or language. For more on hit points, see the Player’s Handbook. Senses. When a monster takes its action, it can choose from the options in the Actions section of its stat block or use one of the actions available to all creatures, such as the Dash or Hide action, as described in the Player’s Handbook. Some creatures of this type are little more than animate masses of their respective elements, including the creatures simply called elementals. The Size Categories table shows how much space a creature of a particular size controls in combat. The monster doesn’t need to spend extra movement to climb. Fiends are creatures of wickedness that are native to the Lower Planes. It can forgo using them, and it can’t use them while incapacitated or otherwise unable to take actions. A monster’s hit points are presented both as a die expression and as an average number. My character just died in a campaign where the gm has been pretty forgiving of character death. Thanks for reading and helping out with the costs of hosting! Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. Some are the results of magical experimentation gone awry (such as owlbears), and others are the product of terrible curses (including minotaurs and yuan-ti). A “-” indicates that a creature neither speaks nor understands any language. Celestials are creatures native to the Upper Planes. The quintessential plants are the shambling mound and the treant. ELF: DROW CR ¼ (50 xp) Medium humanoid (elf), neutral evil Armor Class 15 (chain shirt); Hit Points 13 (3d8); Speed 30’ Special traits (which appear after a monster’s challenge rating but before any actions or reactions) are characteristics that are likely to be relevant in a combat encounter and that require some explanation. Miss. You could equip a hill giant with chain mail and a greataxe instead, and assume the giant is proficient with both, one or the other, or neither. In collecting from the past, we’ve endeavored to reflect the multifaceted nature of the game, warts and all. Typically, XP is awarded for defeating the monster, although the DM may also award XP for neutralizing the threat posed by the monster in some other manner. A saving throw bonus is the sum of a monster’s relevant ability modifier and its proficiency bonus, which is determined by the monster’s challenge rating (as shown in the Proficiency Bonus by Challenge Rating table). The mere presence of a legendary creature can have strange and wondrous effects on its environment, as noted in this section. Evil priests and mages sometimes summon fiends to the material world to do their bidding. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. If a monster is naturally blind, it has a parenthetical note to this effect, indicating that the radius of its blindsight defines the maximum range of its perception. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark, and he tears open portals to the demonic Abyss in the process. The game includes the following monster types, which have no rules of their own. Naturally, you can do with these monsters what you will. Unicorn icon by Delapouite under CC BY 3.0 Traits Amphibious: The chuul can breathe air and water. Nothing we say here is intended to curtail your creativity. Creature vs. Target. Elementals are creatures native to the elemental planes. For example, a monster that is very perceptive and stealthy might have bonuses to Wisdom (Perception) and Dexterity (Stealth) checks. Thanks for Frylock for his easy to customize stat blocks. Reduce all the servant's speeds by 10 feet, to a minimum of 5 feet. The spore servant makes two pincer attacks. If an evil celestial is a rarity, a good fiend is almost inconceivable. Its mostly just for Drow Mage, Priestess of lolth, Mage etc etc. Hit. Then, at the start of the monster’s turn, it regains the use of that ability if it rolls a 5 or 6 on a d6. Regional effects end abruptly or dissipate over time when the legendary creature dies. If a creature assumes the form of a legendary creature, such as through a spell, it doesn’t gain that form’s legendary actions, lair actions, or regional effects. If a monster can do something special with its reaction, that information is contained here. A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster.