There are four types of Fallen Empire, and each one has different things that anger them, based on their ethics. None of the five Fallen Empires in … Just yet. There is no way to influence them to awaken other than having a great fleet - as they didn't awaken already, they won't ever awaken in your game. Do not conquer a Fallen Empire, or worse, only take a few planets from them. New to Stellaris (~15hrs, i got the game last month) and ive attempted to get my footing in the galaxy twice now, first try i was obviously overwhelmed by every empire, and in my current game (2nd try lol) i have a good standing chance, except i'm against a fallen empire that is pissed at me. There's a Fanatic Materialists Fallen Empire right next door to me. The game should recognize a Fallen Empire regardless. There the only threat that stands before my galactic dominance. In that moment the game decides if there will be a second AE or not. If you become more powerful than a Fallen Empire the odds of them awakening sharply increase. They decide that the young empires are becoming too powerful and set … And to awaken on their own they would have to keep most of their military power - if you attack them, their fleets will simply be annihilated. The awakening of a second AE is tied to the first awakening. I have four 45k fleets running about and about 2 dozen Star Fortresses, as well as a rapidly growing Federation Fleet. I got the perk that gives you +33% to fallen/awakened but I'm no where near the strength to take them out. It has 147K fleet and I'm around 25K. That means no second AE for you. Keep your fleet power at or around 40k. If an Awakened Empire selects one of the others as a rival, and then declares war on it, it should automatically awaken, and trigger the War in Heaven because the game should know that the empire is a Fallen Empire. The second AE will awaken around 10 years after the first one, and this will also trigger the War in Heaven. If a Fallen Empire Planet was taken, the MTTH is cut by 10; If the Global Flag "high_awaken_chance" is set, the MTTH is cut by 100. The default type of awakening, an upstart awakening can happen if a standard player or AI country becomes too strong in Fleet Power or has managed to conquer Fallen Empire worlds. Keepers of Knowledge (Fanatic Materialists): The Fallen Empire dedicates itself to the hoarding of technologies that it believes should be kept out of the hands of young and irresponsible races.Pursuing dangerous lines of research will draw their ire. So say the Fallen Empire does not awaken before the awakened one declares war. Any tips to take them out before they Awaken? If a Fallen Empire loses any territory, the other Fallen Empire is sure to awaken. You say it's already been 20 years since the first AE showed up? Okay, I've seen references to how Fallen Empires are supposed to awaken if someone's fleet power tops out above 40k, due to 'Upstart Awakening'. There are three different ways a Fallen Empire can awaken: in response to a crisis, in response to having a holy world destroyed by a colossus, and one can awaken after the late game year passes (2400).--— Preceding unsigned comment added by 47.19.71.100 16:59, 14 June 2019 A quick guide on how to conquer a Fallen Empire in Stellaris.If you'd like to support me, visit my Patreon page: www.patreon.com/taureor